Tech Adventure Camp

A summer enrichment and exploratory program in career and technical education for students in grades 2 - 7.

COVID-19 Update

Due to building closures, the in-person Tech Adventure Camp is cancelled for summer 2020. 

Refunds

We are working to process refunds for all cancelled courses. Refund information.

Tech Adventure Camp at Home - Summer 2020

Tech Adventure Camp at Home, offered by Career and Technical Education (CTE), is providing free resources for students to do fun and engaging activities at home. The activities are similar to those done during previous in-person summer camps and are organized by CTE program areas: Business and Marketing, Culinary Arts, Trade and Industrial, STEAM, and Health and Medical.

Tech Adventure Camp at Home guides are available on FCPS 24-7 Learning through the Continuity of Learning Resources under the CTE Enrichment heading for both Elementary and Middle and High School Resources.

Students can also access the guides by visiting the Google Site. You must log in to the site with a student's FCPS email address, which is a student's ID number followed by @fcpsschools.net.

Tech Adventure Camp Is Back Next Summer! 

We are already planning for next summer. Tech Adventure Camp (TAC) during the Summer 2021 will give students the opportunity to explore career pathways. The camp, open to students in grades 2-7 during the 2020-21 school year, will offer two types of programs depending on the grade level of the student.

Tech Explorers

  • For students in grades 2-4.
  • One week camp.
  • Themes change weekly.
  • Students can sign up for multiple weeks.
  • Tech Explorers will learn more about Career and Technical Education courses and careers by completing hands-on projects and activities in five CTE program areas:
    • Business and Marketing
    • Family and Consumer Sciences
    • STEM
    • Health and Medical Sciences
    • Trade and Industrial

Tech Pioneers

  • For students in grades 5 - 7
  • One week camp.
  • Students can sign up for different paths each week.
  • Tech Pioneers will pick their pathway for a one-week focus. Students have the choice between:
    • Business and Marketing
    • Health and Nutrition
    • STEAM
    • Introduction to the Trades
    • a Mix of Everything

In previous years students have been able to cook and bake culinary dishes, construct hovercrafts from drones, create marketing materials for a business, build and program robots, and design, build and test gliders.

Program Information

Dates and Times

8:30 a.m.-2 p.m., three week in July

Themes and Course Descriptions

Tech Explorers

Week 1: Young Entrepreneurs: Food Truck Edition!

Are you ready to become a Food Truck Master? Learn what it takes to start a food truck business. Design the truck, create healthy recipes, and determine the marketing plan. Campers will also cook recipes for their food truck!

Week 2: The Great Rescue Mission

Your mission: prepare for and complete a rescue expedition. Help people in emergencies and promote the efforts of others. Mission accomplished!

Week 3: Uncovered: Athletics

Have fun with sports without the sweat! Go behind the scenes in the sports world to learn how athletes perform. Tackle sports marketing. Score at keeping athletes safe. Explorers may do light physical activities to learn about the health of athletes.

Tech Pioneers

Note: Topics for Tech Pioneers do not change. Students registering for both weeks should select different pathways.

Business and Marketing: Shark Week

Do you have what it takes to win over the sharks? In our own version of “Shark Tank” campers will become entrepreneurs. Get ready to invent products and advertise. Learn the ropes of social media and how to plan a grand opening event!

Health and Nutrition: First Aid for Fast Food and You

Can you save your favorite junk food?! Learn how to care for your body and help others in an emergency. Rescue your favorite fast foods. Campers may do light physical activities and cook food.

STEAM: Engineering for Natural Disasters

Oh no, mother nature is angry! Explore technology and systems that save lives when mother nature acts out. Create projects in architecture, engineering, energy, and electronics.

Introduction to the Trades: Garage Squad and Co.

The Garage Squad is back and bringing their other trade and industrial friends along! Explore career opportunities and do hands on activities within the trades. These may include:

  • Working on cars in the Auto Tech lab.
  • Creating an updo in a salon setting.
  • Solving a crime.
  • Learning woodworking skills.

A Mix of Everything

Campers will do hands on activities in all Career and Technical Education areas. More information is coming soon.

Location

Fairfax HS

Lunch

FCPS Food Services provides lunch for $3.50 or students may bring a lunch from home. FCPS students can use their school accounts or pay with cash. Non-FCPS students can pay with cash.

Starting mid-June (specific date TBD), view the lunch menu by school location. Vending machines are available.

Transportation

There is bus transportation from select FCPS high schools and middle schools outside of the Fairfax High School pyramid. Transportation to and from these schools is the responsibility of the parent or guardian. Transportation information will be communicated to families prior to the start of the program.

Registration

Registration will be open from February 3 to June 21, 2021.

Non-FCPS students must provide a copy of the following documents which can be emailed to SummerDocs@fcps.edu or mailed to:

FCPS-ACE, Department C
6815 Edsall Rd,
Springfield, VA 22151

  • Birth certificate.
  • Medical evidence of immunization.
  • The most recent 2019-20 school report card.

Tuition

Reduced fee and tuition waivers are not available.

Tech Explorers: $275

Tech Pioneers: $275

Forms

All students must deliver the appropriate form(s) to school the first day of the camp:

Students without the appropriate forms will not be able to participate until forms are submitted.

Extended Day Classes

Adult and Community Education (ACE) offers academic and enrichment classes at Fairfax High School from 2:30-5:30 p.m. after camp ends for the day. These classes are an extra cost, and student pick-up at 5:30 p.m. is the responsibility of the parent.

Contact

For more information about Tech Adventure Camp, contact Beth Mehr.

Follow us on Twitter for updates and announcements.