COMPUTER GRAPHICS 1
Course#: 918011
Course short name: CG1
Grades: 9, 10, 11, 12
Credit: one
Prerequisite: ART 1 or permission of the instructor
Students develop skills in creating personally expressive art through the use of the computer. Emphasis is placed on creative thinking and visual problem solving. Units of instruction focus on developing expertise in the use of computers, scanners, and digital cameras. Software applications include Adobe Photoshop (digital imaging), Adobe Illustrator (illustration and graphic design), Bryce 3-D (animation and landscape design) and other available programs. Ethical issues concerning computer generated imagery are addressed. No prior computer knowledge is required. Senior access is limited.
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COMPUTER GRAPHICS 2
Course #: 918111
Course short name: CG2
Grades: 10, 11, 12
Credit: one
Prerequisite: COMPUTER GRAPHICS 1
Students expand their knowledge in the application of hardware and software to create personally expressive original art. Complex visual problems are introduced within the areas of web-page design and development, multimedia presentations, animation, graphic design, and digital imaging. Based upon the computer graphics lab capabilities, additional software may include Flash, (animation, web development, and interactive gaming), GoLive and Dreamweaver (web-authoring), and Adobe Premier (video editing). A final portfolio is required for evaluation.
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COMPUTER GRAPHICS 3: PORTFOLIO PREPARATION
Course#: 918211
Course short name: CG3
Grades: 11, 12
Credit: one
Prerequisite: COMPUTER GRAPHICS 2
Students engage in the advanced study and application of computer graphics while developing the attitude and self-discipline of a working artist. Students integrate advanced knowledge of software with creative thinking skills to produce a portfolio of artworks that shows evidence of quality, concentration, and breadth of experience.
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Computer Graphics VISUAL COMMUNICATIONS 2
Course#: 915411
Course short name: CG4
Grades: 11, 12
Credit: one
Prerequisite: Computer Graphics 3
Students create original works that express depth of thought and complex ideas through visual communication. Using a variety of 2-D, 3-D, and 4-D traditional and electronic media they communicate ideas related to personal, commercial, informational, social, political, cultural, spiritual, or environmental issues. Design components, technical considerations and interaction with the viewer are addressed. Students learn to maximize creativity while understanding the parameters of a client-driven environment. Students conduct oral presentations and critiques. They compile a portfolio based on evidence of content, design quality, and technical skill. Ethical issues related to the field of visual communications are addressed.
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